Ciarna Peak Fold distance, solve rooms, restore a city in bloom. Enter the Story
Cartographers of the Wilted Atlas
⚡ New Puzzle-Adventure

Cartographers of the Wilted Atlas

Fold distance, solve rooms, and restore a city in bloom.

Puzzle-Adventure▶ 2.4M★ 4.8
Three ways to bend space

Core Powers

Manipulate distances—fold the city back together.

Tether Fold

Anchor two distant points and collapse the corridor between them. Cross gaps that were once impassable.

Bloom Stitch

Reconnect severed tram lines, broken aqueducts, and fractured plazas. Each restored route unlocks the next room.

Echo Pull

Draw objects or platforms toward you through folded air. Solve spatial puzzles by bringing the faraway near.

From the devlog

Notes from the Build

Design diaries, playtest lessons, and growth experiments from the Ciarna Peak team working on Bough & Bracket.

How Folding Distance Changed Our Room Puzzles

How Folding Distance Changed Our Room Puzzles

We spent six months prototyping a mechanic that treats streets as foldable paper. Here's what broke, what survived, and the one rule we now never break.

Mara Ellison· 2025-06-04· 6 min
The Bloom System: Making a City Grow Back for Real

The Bloom System: Making a City Grow Back for Real

Flora isn't decoration. In Bough & Bracket, every district you restore stays restored — and that single decision reshaped our entire quest structure, save file, and visual identity.

Ilan Reyes· 2025-05-21· 8 min
Introduction

The Geometry of a Lost City

Serein Pivot unfolds in the silent marble corridors of Osmium Basin, a city shattered by the Great Dissonance. Neighborhoods float like broken clock faces, and streets loop back on themselves without end. You play as Cinder, a Cartographer. Armed with the Compass of Unfolding, you fold the space between two distant balconies, twist a street to face the right direction, and splice a ruined room back into its proper position. Every solution draws water to a drying root, every restored district triggers a botanical transformation. The city of marble dreams itself back into a city of bloom. A city in bloom is a geometry that lives.

FAQ

Questions, answered.

Everything you want to know before you start folding your way through Ciarna Peak.

What exactly is Ciarna Peak?

Ciarna Peak is a puzzle-adventure game where every room is a problem in spatial origami. You fold streets, crumple corridors, and reconnect neighborhoods to help a once-thriving city bloom again. The heart of the game is simple: if the path doesn't exist, fold one into being.

Which platforms will Ciarna Peak be available on?

The game launches on Windows PC and macOS, with console versions planned for a later season. Steam Deck is fully supported at launch, and cloud saves let you pick up where you left off on any supported device.

Is there a playable demo?

Yes. A free demo is available now through the official site and will be live during every major Steam festival. It includes the first district, three complete puzzle rooms, and a glimpse of the story — enough to get a real feel for the fold mechanic.

How long does a typical playthrough take?

Most players finish the main story in 8-to-10 hours. If you're the type who unfolds every hidden ruin, tracks down all collectible seed pods, and solves every optional logic chamber, expect closer to 15 hours.

Does Ciarna Peak require an internet connection?

No. The entire game is playable offline, so you can fold, solve, and restore the city wherever you are. Online features are limited to optional cloud saves and a non-intrusive hint system — no account is required for the core experience.